It is not uncommon for authors to paint their works with assumption for the sake of compositional integrity. Comparing the original picture with the examples of photographs, we make sure that the focal lens used for the picture is about 65 mm. There are a lot of examples on the Internet of what the image looks like from real cameras when using different lenses. When placing characters and other objects in the scene, you have to take into account the focal length of the lens. To find perspective in 3ds Max, I used the "Perspective Match" tool. This way, building a scene is intuitive, and the light and shadow in the render looks natural. I model scenes in 1:1 scale, so that the dimensions of the objects correspond to the real ones they are replacing. To do this, I modeled the key objects as boxes and cylinders, and arranged the people from biped. Getting started, the first thing I had to do was to measure the scene, as well as adjust the perspective, angle and framing. Overall, I do my projects in 3ds Max, and render them in V-Ray. I will take you through the process of re-creating this painting, what issues came up and how they were solved. The protagonist in this painting, the inspiration and muse, was teasing the viewer with her half-naked form, and drawing the attention behind the curtain leading to the stage. When I approached, I found that it was Thalia, muse of comedy by Jean-Marc Nattier. There was one painting in that room that everyone gathered around and the guide spoke passionately about. The canvases stood out for their refined aesthetics and authentic look. While visiting the Tretyakov Museum in Moscow, I came upon a French painters exhibition from the 18th century. I get a lot of my inspiration from old paintings. Thalia, muse of comedy by Jean-Marc Nattier
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